实现“摇一摇”功能,其实很简单,就是检测手机的重力感应,具体实现代码如下:
一、在 AndroidManifest.xml 中添加操作权限
<uses-permission android:name="android.permission.VIBRATE"/>
二、实现代码
[java] view
plaincopy
package com.xs.test;
import android.app.Activity;
import android.hardware.Sensor;
import android.hardware.SensorEvent;
import android.hardware.SensorEventListener;
import android.hardware.SensorManager;
import android.os.Bundle;
import android.os.Handler;
import android.os.Message;
import android.os.Vibrator;
import android.util.Log;
import android.widget.Toast;  
/**
- 安卓晃动手机监听--“摇一摇”
- @author 单红宇
- 
*/ 
 public class TestSensorActivity extends Activity {private SensorManager sensorManager; 
 private Vibrator vibrator;private static final String TAG = "TestSensorActivity"; 
 private static final int SENSOR_SHAKE = 10;/* Called when the activity is first created. / 
 @Override
 public void onCreate(Bundle savedInstanceState) {
 super.onCreate(savedInstanceState);
 setContentView(R.layout.main);
 sensorManager = (SensorManager) getSystemService(SENSOR_SERVICE);
 vibrator = (Vibrator) getSystemService(VIBRATOR_SERVICE);
 }@Override 
 protected void onResume() {
 super.onResume();
 if (sensorManager != null) {// 注册监听器
 sensorManager.registerListener(sensorEventListener, sensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER), SensorManager.SENSOR_DELAY_NORMAL);
 // 第一个参数是Listener,第二个参数是所得传感器类型,第三个参数值获取传感器信息的频率
 }
 }@Override 
 protected void onPause() {
 super.onPause();
 if (sensorManager != null) {// 取消监听器
 sensorManager.unregisterListener(sensorEventListener);
 }
 }/** - 
重力感应监听 
 */
 private SensorEventListener sensorEventListener = new SensorEventListener() {@Override 
 public void onSensorChanged(SensorEvent event) {
 // 传感器信息改变时执行该方法
 float[] values = event.values;
 float x = values[0]; // x轴方向的重力加速度,向右为正
 float y = values[1]; // y轴方向的重力加速度,向前为正
 float z = values[2]; // z轴方向的重力加速度,向上为正
 Log.i(TAG, "x轴方向的重力加速度" + x + ";y轴方向的重力加速度" + y + ";z轴方向的重力加速度" + z);
 // 一般在这三个方向的重力加速度达到40就达到了摇晃手机的状态。
 int medumValue = 19;// 三星 i9250怎么晃都不会超过20,没办法,只设置19了
 if (Math.abs(x) > medumValue || Math.abs(y) > medumValue || Math.abs(z) > medumValue) {
 vibrator.vibrate(200);
 Message msg = new Message();
 msg.what = SENSOR_SHAKE;
 handler.sendMessage(msg);
 }
 }@Override 
 public void onAccuracyChanged(Sensor sensor, int accuracy) {} 
 };
 /** - 
动作执行 
 */
 Handler handler = new Handler() {@Override 
 public void handleMessage(Message msg) {
 super.handleMessage(msg);
 switch (msg.what) {
 case SENSOR_SHAKE:
 Toast.makeText(TestSensorActivity.this, "检测到摇晃,执行操作!", Toast.LENGTH_SHORT).show();
 Log.i(TAG, "检测到摇晃,执行操作!");
 break;
 }
 }
 }; 
 }
 这种摇一摇比较普通,没有经过算法的加强,重力加速度就是10。
 算法优化如下
 package com.example.url;
 
 
 import java.io.IOException;
 import java.net.URL;
 
 
 import com.hahashijie.imageload.ImageLoader;
 
 
 import android.annotation.SuppressLint;
 import android.app.Activity;
 import android.graphics.Bitmap;
 import android.graphics.BitmapFactory;
 import android.graphics.drawable.Drawable;
 import android.hardware.Sensor;
 import android.hardware.SensorEvent;
 import android.hardware.SensorEventListener;
 import android.hardware.SensorManager;
 import android.os.Bundle;
 import android.os.Handler;
 import android.os.Message;
 import android.os.Vibrator;
 import android.util.Log;
 import android.widget.ImageView;
 
 
 @SuppressLint("HandlerLeak")
 public class MainActivity extends Activity {
 
 
 private ImageView image;
 private SensorManager sensorManager;
 private Sensor sensor;
 private Vibrator vibrator;
 private static final int UPTATE_INTERVAL_TIME = 50;
 private static final int SPEED_SHRESHOLD = 30;//这个值调节灵敏度
 private long lastUpdateTime;
 private float lastX;
 private float lastY;
 private float lastZ;
 @Override
 protected void onCreate(Bundle savedInstanceState) {
 super.onCreate(savedInstanceState);
 setContentView(R.layout.activity_main);
 sensorManager = (SensorManager) getSystemService(SENSOR_SERVICE);
 vibrator = (Vibrator) getSystemService(VIBRATOR_SERVICE);
 image = (ImageView) findViewById(R.id.image);
 
 
 }
 
 
 @Override
 protected void onResume() {
 // TODO Auto-generated method stub
 super.onResume();
 if (sensorManager != null) {
 sensor = sensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER);
 }
 if (sensor != null) {
- 
sensorManager.registerListener(sensorEventListener,
sensor,
SensorManager.SENSOR_DELAY_GAME);//这里选择感应频率
}
}
/**
- 重力感应监听
 /
 private SensorEventListener sensorEventListener = new SensorEventListener() {
 
 
 @Override
 public void onSensorChanged(SensorEvent event) {
 long currentUpdateTime = System.currentTimeMillis();
 long timeInterval = currentUpdateTime - lastUpdateTime;
 if (timeInterval < UPTATE_INTERVAL_TIME) {
 return;
 }
 lastUpdateTime = currentUpdateTime;
 // 传感器信息改变时执行该方法
 float[] values = event.values;
 float x = values[0]; // x轴方向的重力加速度,向右为正
 float y = values[1]; // y轴方向的重力加速度,向前为正
 float z = values[2]; // z轴方向的重力加速度,向上为正
 float deltaX = x - lastX;
 float deltaY = y - lastY;
 float deltaZ = z - lastZ;
 
 
 lastX = x;
 lastY = y;
 lastZ = z;
 double speed = (Math.sqrt(deltaX deltaX + deltaY deltaY
 + deltaZ deltaZ) / timeInterval) * 100;
 if (speed >= SPEED_SHRESHOLD) {
 vibrator.vibrate(300);
 image.setImageResource(R.drawable.running01);
 }
 }
 
 
 @Override
 public void onAccuracyChanged(Sensor sensor, int accuracy) {
 
 }
 };
 
 }